Adventure Travel

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Case Study In Progress © 2025

Making adventure travel easy to book

Trip booking, gear shop & loyaltyGreece © 2025

Services

Product Design

UI/UX

Responsive Design

Interactive prototyping

Industry

Travel & Tourism

End-to-end product design for an adventure travel company, from discovering a trip to booking it, paying for it and coming back for the next one.

The Travellens organises small-group treks and outdoor experiences across Greece. The goal was one platform where travellers can discover upcoming trips, book them in a few steps, buy the gear they need and keep track of their adventures.

I was responsible for the product design (UX and UI) across desktop, tablet and mobile. The key product decisions were shaped together with the client, combining their knowledge of their travellers with UX best practice.

The Travellens landing page
Landing: search by activity, destination and duration

140 screens
3 breakpoints
1 booking flow

Adventure travel is an emotional purchase, but booking it is full of practical questions: how hard is it, what's included, what do I need to bring?

Designing for discovery

Most travellers don't arrive knowing which trip they want. The landing page leads with a simple search by activity, destination and duration, an upcoming-trip spotlight with a live countdown, and a map of destinations across Greece.

Every trip card answers the first questions at a glance (duration, difficulty, price and availability), so travellers can compare options before committing to a page.

Upcoming trips carousel
Trip cards surface duration, difficulty, price and availability
Destinations map
Choosing a destination on the map

One page with everything a traveller needs to decide

The trip page brings together the overview, highlights, a day-by-day itinerary, what's included and what's not, the equipment needed, and an FAQ.

Availability is checked right on the page, so the path from “this looks amazing” to “I'm going” stays short.

Single trip page header
About this activity and availability check
About the activity, highlights and availability
Itinerary and equipment list
Day-by-day itinerary, inclusions and equipment

Booking without leaving the trip

Booking step 1: choose rooms
Step 1: rooms and guests

The dilemma

Booking a trip involves dates, participants, rooms, personal details and payment. Sending travellers to a separate checkout risked losing the excitement built on the trip page.

The decision

Together with the client, we moved booking into a focused popup on top of the trip page, split into four short steps: stay, overview, details & payment, confirmation.

Why it mattered

Travellers keep the trip in context while booking, and each step asks for only a few things at a time, which makes a long form feel light.

Trade-off accepted

More states to design and build per step, in exchange for a clearer, calmer booking flow.

Booking step 2: overview and price breakdown
Step 2: overview and price breakdown
Booking step 4: confirmation
Step 4: confirmation with the itinerary download

Lowering the cost barrier with installments

Pay in installments option
Pay now or in three installments

The dilemma

Multi-day trips are a significant expense, and paying the full amount upfront was a likely reason for travellers to postpone booking.

The decision

We proposed, with the client, a pay-in-installments option next to paying in full: a third today, a third in 15 days and the rest in 30 days, shown clearly before payment.

Why it mattered

Seeing “due today” instead of the full price makes the decision to book easier, while the schedule stays transparent.

Trade-off accepted

A more complex payment and order state, in exchange for a lower barrier to booking.

Giving travellers a reason to come back

Loyalty points page
Loyalty points with cashback

The dilemma

Adventure trips are booked a few times a year at most, so there is little natural reason to return to the platform between trips.

The decision

Together with the client, we added loyalty points that turn into cashback for the next trip, and achievement badges (like Backpack Pro or Globetrotter) earned through trips.

Why it mattered

Points give a practical reason to book again, and badges turn past trips into something travellers want to collect and share.

Trade-off accepted

A bigger account area to design and maintain, in exchange for long-term engagement.

Achievements page
Achievements: badges earned through trips

Selling the gear the trips call for

Gear shop product listing
Gear shop with filters

The dilemma

Every trip page lists the equipment travellers need, but they had to find it elsewhere.

The decision

We designed an e-shop for trekking gear that lives next to the trips, with filters, product pages, cart and checkout following the same patterns as booking.

Why it mattered

Travellers can prepare for a trip in the same place they booked it, and the client gains an additional revenue stream from the same audience.

Trade-off accepted

A wider scope for the first release, in exchange for a complete travel-and-gear experience.

Single product page
Product page with specifications and suggested items

Status & learnings

The platform is currently in development and hasn't launched yet. Once it's live, booking completion and the share of installment payments will show how well these decisions work.

Designing 140 screens across desktop, tablet and mobile reinforced the value of a consistent system: cards, popups and account pages share the same building blocks, so new trips, products and features fit in without redesigning. Shaping the key decisions together with the client kept the product grounded in how their travellers actually book.

Panagiotis Kyriakos

Livadeia, Greece

+30 697 759 6328

hello@pkyriakos.com